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Enuway thx for the mod.
It is sad that the only vanilla laser weapon is the pistol.
If i could maybe point out some balance points:
- The range outclasses the railgun which is a bit weird, i would suggest going 30 v1, 40 v2 this feels more like a combat AR setup to me (1-4x mag cqb scope)
- The resource cost is the same as the laser pistol, maybe go 2 power cells as an "increased draing for range"
- Put the hit rate between the pistol and sniper 70-85%
- Crit could be set to 10 - 30% or to pistol levels as the volume of fire is similar.
My 2 cents, am having fun with it.