Garry's Mod

Garry's Mod

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项目 (36)
rp_jaggedspringsv3
创建者: Forgee
*** Jaggedsprings Western RP launches 29/10/22! to find out more click the link below! *** https://discord.gg/mzzBYWs Welcome to Jaggedsprings, an up and coming Wild West RP server set in the early 1900s. Jaggedsprings is unique Wild West RP server with ma...
Fistful of Frags Content 1
创建者: The Devils Own
All rights reserved to Original Creators of the Content Part 1 of the Fistful of Frags content pack. These contain a vast variety of props and models, and also compatible to the Fistful of Frags Map Packs....
Fistful of Frags Content 2
创建者: The Devils Own
All rights reserved to Original Creators of the Content Part 2 of the Fistful of Frags content pack. These contain a vast variety of props and models, and also compatible to the Fistful of Frags Map Packs....
Fistful of Frags Content 3
创建者: The Devils Own
All rights reserved to Original Creators of the Content Part 3 of the Fistful of Frags content pack. These contain a vast variety of props and models, and also compatible to the Fistful of Frags Map Packs....
StormFox 2
创建者: Nak
Version: 2.57 https://i.imgur.com/QIRyYgd.gif StormFox 2 is the successor to StormFox applying weather, light and effects to the map. SF2 is created with a focus on asynchronization, letting clients handle the effects. Warning! This will not work with Stor...
PAC3
创建者: CapsAdm¡n
ABOUT: Gives you the ability to personalize your player model's look by placing objects and effects on yourself. You can go from putting just a hat on your head to creating an entire new player model. PAC can also work on vehicles or props. You can wear yo...
NikNaks
创建者: Nak
A library with various features for Garry's Mod I've created. It features an adv BitBuffer, BSP Parser, BSP Objects , PVS/PAS, and more. NikNaks is build as a module to open up for adv features for other addons to utilize. See: https://github.com/Nak2/NikN...
Cape [PM/Ragdoll/Pac3]
创建者: Vaelyn
Francais : Je vous partage aujourd'hui un pack de 11 Capes issus de la période Médiéval. Ces Capes Noble / Fantassin / Paysan / Marchand comporte un trés grand nombre de Textures différentes. Ils peuvent être utilisés pour des serveurs Roleplay de Type Rom...
Submaterial Tool [Improved] July 2025 Update
创建者: scalevizard
Changes to this version: - A new feature has been added: You can use the submaterial on yourself. To do this, right-click and E - Updated code Duplicator supported! Usage: 1) Select index, 2) select material, 3) apply tool. Right click to revert. Usage on ...
VRMod x64 - Extended
创建者: Doom Slayer
Refactored and optimized VRmod version for Garry's Mod for x64 branch. Core development targets Linux, with full support maintained for Windows, including both Legacy and x64 branches. Original VRMod and its components—such as hand physics, melee attacks, ...
VRMod x64 Universal Foregrip
创建者: Mr. Ant Tenna
This mod adds in a foregrip system to weapons for the "x64" branch of VRmod. Mainly visual, just holds your hand in place. Great for SWEPS that have ADS. Thats all. Leave me be! Squak!...
Glide // Styled's Vehicle Base
创建者: StyledStrike
A pack of content and entity classes to add cars, motorcycles, planes, helicopters and tanks to Garry's Mod. Features Duplicator/Advanced Duplicator 2 support You can use the regular sandbox Color tool No constraints are used for wheel physics Comes with 7...
Glide // Ford Model A Fordor + Taxi
创建者: Blackterio
ADDONS REQUIRED! Official Group Support me on Ko-Fi If you gave me an award for this addon I would be very happy and grateful! Search in Blackterio's Glide Features: - Normal and Taxi version - Full light support + light bodygroups - 5 seats + custom playe...
Blackterio's Shared Textures
创建者: Blackterio
Required for my vehicles ...
Glide // Blackterio's Glide Extra Functions
创建者: Blackterio
This adds extra functions for developers to use in Glide vehicles: Official Group and commission info Support me on Ko-Fi - Pedals (throttle, brake and a simulated clutch) - Speedometer - Tachometer - Fuel gauge (only visual for now) - Temp gauge (only vis...
Advanced Bone Tool
创建者: Thirteen
A tool to edit angles, scaling and the location of props bones. You can use this on any prop in gmod*. Also availible on GitHub: https://github.com/thirteen-io/Advanced-Bone-Tool *Some props will not allow for rotation or translation due to them being tied...
Jaggedsprings weapons
创建者: Hosti
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TFA Base
创建者: YuRaNnNzZZ
Frequently Asked Questions Documentation for Developers Community Translations (and how to make one yourself) (all links dubbed in changelog tab above) For users: -A rich, thoroughly tested feature set including: Holographic HUD, reminiscent of FA:S2 Viewb...
[ArcCW] Arctic's Customizable Weapons (Base)
创建者: Arctic
"A weapon isn't good or bad, depends on the person who uses it.” -- Jet Li You asked for it, you're getting it - the ultimate customizable GMod weapon base, featuring procedural recoil, PiP scopes that finally don't suck or eat your framerate, full NPC sup...
Catse' VR Guns
创建者: Catse
VRMod compatible weapon demo. Currently includes the following: -HL2 Pistol -HL2 SMG They can be found in the spawn menu under Weapons -> Catse' VR Guns Note: You must be using viewmodels for this to work properly (uncheck "use world models" in the vrmod u...
VR Longbow
创建者: Catse
This is a VRMod compatible bow inspired by the one seen in The Lab. All art assets are taken from The Lab and belong to Valve. I'm not affiliated with them in any way....
Мосина-Наган | ARCCW
创建者: who?
Mosin-Nagant - ARCCW Description: Mosin sniper rifle - a sniper rifle for medium-long range, caliber 7.62 Features: • Original animations from ARC9 • Balanced recoil and damage system (Additional: dependence on caliber if you have a system) • Support for s...
GShader Library
创建者: Evgeny Akabenko
GShader Library — a shader library that serves as the foundation for creating Deferred Renderer (shading & lighting) shaders, acting as a convenient tool for creating advanced post-processing effects. Brief list of textures in the addon: _rt_WPDepth _rt_No...
[BETA] Cascaded Shadow Mapping (CSM Shader)
创建者: Evgeny Akabenko
CSM EVSM — Cascade Shadow Mapping (CSM) with Dual Exponential Variance Shadow Mapping (EVSM4) filtering and combined shadow maps. Antialiasing This is a Deferred render shader. Gmod's default MSAA antialiasing does not support it. Use SMAA or FXAA instead....
Physically Based Bloom (Shader)
创建者: Evgeny Akabenko
Physically Based Bloom — This is a modern bloom shader that works on a color mask on the screen. The number of samples is adjusted to the screen resolution. GShader discord ...
FXAA Shader
创建者: Evgeny Akabenko
Fast approximate anti-aliasing (FXAA) For this to work correctly, you must disable the default anti-aliasing in the settings. Reduces visible aliasing while maintaining sharpness and keeping within a practical ms/frame cost for a typical game engine. Cost ...
SMAA Shader
创建者: Evgeny Akabenko
For this to work correctly, you must disable the default anti-aliasing in the settings. SMAA: Subpixel Morphological Antialiasing SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features sea...
Screen Space Ambient Occlusion (SSAO+ shader)
创建者: Evgeny Akabenko
Screen space ambient occlusion (SSAO) is a computer graphics technique for efficiently approximating the ambient occlusion effect in real time. It was developed by Vladimir Kajalin while working at Crytek and was used for the first time in 2007 by the vide...