Garry's Mod

Garry's Mod

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TFA Base
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素材类型: 插件
插件类型: 武器
插件标签: 快乐, 写实
文件大小
发表于
更新日期
43.396 MB
2022 年 7 月 24 日 下午 5:09
4 月 13 日 上午 4:16
35 项改动说明 ( 查看 )

订阅以下载
TFA Base

描述
(all links dubbed in changelog tab above)

For users:
-A rich, thoroughly tested feature set including:
  • Holographic HUD, reminiscent of FA:S2
  • Viewbob, with tweakable sensitivity.
  • Ironsights, nearwall, sprinting, holstering, and many more weapon dynamics.
  • Movespeed is changed if you're holding a TFA Base weapon, varying with each weapon and your current actions.
  • Dynamic crosshair and accuracy. Quickscoping is no longer an option, as your accuracy will actually decrease until you're fully sighted in. The crosshair is programmed with smooth animations, and will fade rather than disappearing when you sight in.
  • Dynamic spread, like in CS:GO, means that spraying is no longer an option except in close quarters or with well controlled guns.
  • Advanced animations using quadratic interpolation. Animations like sighting in or lifting up your gun when you're cose to a wall are no longer robotic, and ease in and out like real human motion.
  • Idle and breathing animations.
  • Holstering animations. This adds a tactical decision to getting out a big gun.
  • Your computer, your choices. Each individual user can configure things like the crosshair, ironsights toggle or hold, and others. You aren't forced to play like everyone else.
  • Custom impact effects add a beautiful, realistic touch to gunfights.
  • Dynamic holdtypes for running and ironsights. In thirdperson, your character will put your weapon down when you sprint, and raise it to their face when you aim!
  • Smoke trails and muzzleflashes, properly networked and predicted.
  • Working muzzle flashes when scoped in.
  • Silencers, complete with animations and proper prediction. These decrease the size of your muzzle flash and play a quiter sound.
  • Selective fire, toggleable using E+R.
  • Safety mode is toggleable using Shift+E+R
  • Interrupt reloading on shotgun-style reloads
  • Inspection/customization screen to see your weapon's stats and add/remove attachments. Accessible with context menu key (C) by default, hold E or rebind (Q -> Utilities -> Keybinds) to access context menu buttons (like player model selection)
  • c_hands support
  • gonna do it in slow-motion

For developers:
  • Competent templates, allowing to quickstart your weapon creation
  • Default animation values are compatible with most HL2/CS:S reskins/compiles
  • Huge amount of hooks, allowing to change how the weapons behave
  • Easily supports 3D scopes with just one .qc edit (a simple $attachment on the lens)

Comparison:


Credits:
The Forgotten Architect: Laying the foundations
YuRaNnNzZZ and DBot: Maintaining, improvements and fixes
Juckey: Gun Walking Animation Code
Kris: Nearly-empty click and melee bashing sounds
Valve: Shell models/textures
Melee impact effect code: code_gs
Ammo boxes: Gamebanana ( if you know the author, please contact me )
Muzzle flash textures: Nemole/Scotch
Scope Textures: Generic Default
Pocket Fix: Inconceivable!
New World Interactive: Smoke particles/textures
The Inter Project Authors: Inter font[github.com] that is included with the base
热门讨论 查看全部(18)
6
12 月 3 日 上午 5:24
RPM / RPM_SEMI get reset during safety switch
nnykez
2
11 月 9 日 上午 5:55
Please, make a toggle to remove 1/4 limb damage.
Christofolo
7
7 月 1 日 下午 3:46
BRASS/SHELL CASING SIZE
ThePickledOne
638 条留言
Korda 11 小时以前 
*re enable not re install mb
Korda 11 小时以前 
if you’re experiencing errors UNINSTALL/DISABLE EVERY ADDON AND REDOWNLOAD/ RE INSTALL THEM that should fix it
TTTTGTTLE23-Russian Timmy 12 月 7 日 上午 1:21 
htf do i find the code
TTTTGTTLE23-Russian Timmy 12 月 7 日 上午 1:20 
what code
YuRaNnNzZZ  [作者] 12 月 6 日 上午 10:30 
what am i supposed to fix, its calling a hook, the error comes from code on your side
TTTTGTTLE23-Russian Timmy 12 月 6 日 上午 4:53 
fix it
[TFA Base] lua/includes/modules/player_manager.lua:323: bad argument #1 to 'NetworkIDToString' (number expected, got nil)
1. NetworkIDToString - [C]:-1
2. LookupPlayerClass - lua/includes/modules/player_manager.lua:323
3. Call - lua/includes/modules/player_manager.lua:419
4. IsFirstPerson - lua/weapons/tfa_gun_base/common/utils.lua:686
5. unknown - lua/weapons/tfa_gun_base/common/effects.lua:347
UnrealHerahshark 12 月 2 日 上午 9:19 
"last updated 2021" that would do it lol I'm sorry for doubting u fam
YuRaNnNzZZ  [作者] 12 月 2 日 上午 3:51 
guns work check your addons
дабстеп мытищи 12 月 2 日 上午 3:50 
broken
UnrealHerahshark 11 月 28 日 上午 1:56 
Completely broken lol guns just don't work