Garry's Mod

Garry's Mod

301 个评价
FXAA Shader
   
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素材类型: 插件
插件类型: 特效
插件标签: 风景
文件大小
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更新日期
108.609 KB
8 月 24 日 下午 12:04
11 月 16 日 上午 9:53
11 项改动说明 ( 查看 )

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FXAA Shader

描述
Fast approximate anti-aliasing (FXAA)
For this to work correctly, you must disable the default anti-aliasing in the settings.
  1. Reduces visible aliasing while maintaining sharpness and keeping within a
    practical ms/frame cost for a typical game engine. Cost to process a 1920x1200
    frame on GTX480 is under 1ms for FXAA preset 2.
  2. Targets aliasing both on triangle edges and in shader results. FXAA has logic to
    reduce single-pixel and sub-pixel aliasing: see the reduction in stipple aliasing in
    the jittered sampling shadow area.
  3. Is easy to integrate into a single pixel shader. FXAA runs as a single-pass filter
    on a single-sample color image. FXAA can provide a memory advantage over
    MSAA, especially on stereo and multi-display render targets or back buffers.
  4. Can provide a performance advantage for deferred rendering over using MSAA
    and shading multiple samples.

Autors:
  • NVIDIA, TIMOTHY LOTTES

Links:
热门讨论 查看全部(1)
10
11 月 10 日 上午 7:38
i don't see any difference in terms of gameplay
ModestShoducks
25 条留言
Don Quijote (TMT) 12 月 3 日 下午 9:22 
this mod when enabled lags a lot
E6aHaT HaTpuR 9 月 22 日 上午 10:58 
For some reason camera addons (I checked on this and this ) have weird compatibility with this shader, zooming/moving camera image.
misterfrogsdeli 9 月 10 日 上午 9:32 
<3
БЛIНЧIКI 9 月 1 日 上午 8:07 
чё всем не нравится имба же:gmod:
Gleesh 8 月 31 日 上午 3:31 
Badger Monkey, no not at all. Gmod doesnt use Ray tracing. neither does this shader
Badger Monkey 8 月 29 日 下午 8:44 
Does this require RTX at all?
Frukito 8 月 28 日 下午 12:56 
água/water
MARK2580 8 月 27 日 下午 12:56 
What don't you like about the maximum settings of a game from 2006? Or can't the gtx 480 handle even that???
M.e.o.w.l 8 月 27 日 上午 5:58 
Differences?
Rox 8 月 26 日 下午 6:17 
a toofpick changes everythang