Garry's Mod

Garry's Mod

615 个评价
Submaterial Tool [Improved] December 2025 Update
3
   
奖励
收藏
已收藏
取消收藏
素材类型: 插件
插件类型: 工具
插件标签: 建筑, 角色扮演, 风景
文件大小
发表于
更新日期
12.244 KB
2022 年 7 月 18 日 上午 7:09
12 月 1 日 上午 5:24
15 项改动说明 ( 查看 )

订阅以下载
Submaterial Tool [Improved] December 2025 Update

描述
SubMaterial Tool (Improved & Updated)

[EN]
This is a rewritten and optimized version of the SubMaterial Tool. The code has been cleaned up, the Duplicator is fully supported, and a new feature has been added: Self-Application.

🔥 Features:
  • Updated Code: Clean, optimized, and stable. No script errors.
  • Duplicator Support: Saves and loads your material overrides perfectly.
  • Self-Application: You can now change materials on your own player model!
  • No Conflicts: You don't need to unbind your scroll wheel. It works out of the box.

🎮 How to use:
Standard Mode (Props/Ragdolls):
1. Scroll (Mouse Wheel) to select the material index (SubMaterial ID).
2. Select a material from the menu (C menu) or type a path.
3. Left Click to apply the material.
4. Right Click to revert/reset to default.
5. Reload (R): Copy the material from the target model.

Self-Application Mode (Player Model):
1. Press Use (E) + Reload (R) at the same time to target yourself.
2. Follow the standard instructions above (Left Click to apply, Right Click to reset).

⚠️ Important Note on Skins:
Models with multiple skins often have different material setups. For example, "Material Index 0" on Skin 1 might be a different texture than "Material Index 0" on Skin 2. Keep this in mind when swapping skins on props.

Proof of stability (No bugs):
Watch Video
热门讨论 查看全部(8)
32
9 月 28 日 上午 10:27
Errors and problems!
scalevvizard
8
8 月 6 日 下午 11:01
Suggestions and improvements
scalevvizard
0
8 月 5 日 下午 4:31
scrolling
Biovox
119 条留言
Kaaatie's fan 12 月 7 日 下午 2:48 
it doesn't work
Atla 12 月 2 日 上午 5:19 
Этот апдейт просто имба
Clover 12 月 1 日 下午 2:13 
That makes more sense, and because it's an engine issue nothing can be done about it I assume. :steamthumbsup:
Jolly Scrunk 12 月 1 日 上午 11:37 
cant we ask Rubat to fix it or look into it?
Jolly Scrunk 12 月 1 日 上午 11:34 
damn is there no fix for that at all bro?
scalevvizard  [作者] 12 月 1 日 上午 5:26 
The issue with the last 6 textures is likely a Source Engine limitation. The function SetSubMaterial typically supports a maximum of 32 materials (indices 0-31) per model. High-definition models often exceed this limit. It's not the tool's bug, it's an engine restriction.
Clover 11 月 30 日 上午 11:54 
also, wanted to say I love this addon, I've been using it for about a year or 2, and i've never really had any significant issues with it, besides not being able to swap materials for the last 6 textures of an hd gordon freeman model.
Clover 11 月 30 日 上午 11:51 
To all the people saying they can't change their own materials, point the tool at the (empty) ground, and the menu should appear, which will let you change your materials.
Dispatcher 11 月 24 日 上午 2:01 
hey is it just me or why can i not still change materials on some parts what is the reason
is this a bug or smth?
scalevvizard  [作者] 10 月 8 日 上午 3:17 
retardedbg :steamthis: