Garry's Mod

Garry's Mod

Advanced Material | REBORN
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SkullWagen  [开发者] 2023 年 12 月 20 日 下午 2:37
Suggestions
Suggestions that fix a problem.
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正在显示第 1 - 15 条,共 18 条留言
idksomething 2023 年 12 月 20 日 下午 4:54 
Pin this thread to fix the issue of it getting lost in the sea of threads
【warrensane】 2023 年 12 月 20 日 下午 9:00 
1900000000000000000000/10
Seong Gi-hun 2023 年 12 月 22 日 下午 12:52 
yeah I believe there should be a submaterial option
deanjensen8 2023 年 12 月 24 日 上午 10:16 
cheaple materiel
anal prolapse survivor 2023 年 12 月 26 日 上午 7:26 
Why not keep all the additions from 2 and 3000? At the very least, manual normal map setting, phong and rimlighting would have been real nice.
SkullWagen  [开发者] 2023 年 12 月 26 日 上午 11:54 
They were spaget, and github is open for PRS!
goose 2024 年 1 月 24 日 下午 12:38 
引用自 pearple
sub material option
*cough* submaterial tool *cough*
Britney 2024 年 2 月 18 日 上午 12:21 
add please animated materials support
Melancholy 2024 年 3 月 21 日 下午 4:51 
perhaps the ability to get materials off of effects
Melancholy 2024 年 3 月 21 日 下午 5:02 
or maybe textures from non-vanilla props
SkullWagen  [开发者] 2024 年 3 月 21 日 下午 5:43 
Pac3's asset browser pairs great with this, would recommend.
Melancholy 2024 年 3 月 22 日 下午 3:30 
引用自 StrawWagen
Pac3's asset browser pairs great with this, would recommend.
I'm curious though, is there a way to detach the prop model from the playermodel?
SkullWagen  [开发者] 2024 年 4 月 13 日 下午 6:52 
Ope, i meant use the asset browser in the C menu, if you open the half life 2 assets, they'll show up for everyone.
pobblebonk 2024 年 11 月 10 日 下午 5:02 
I find the footstep sound override to be a very interesting feature, it really helps you sell the idea that your plastic phx prop is actually something else and not plastic, especially if you pair it with the physical properties tool too. The only remaining tell that the prop you're looking at isn't actually the material you make it pretend to be is player damage impact effects. Hits from melee or bullets still makes the impact sounds of the original material.

Since it's possible to change the footstep sounds, could there also be an option added to change the bullet impact sounds?
SkullWagen  [开发者] 2024 年 11 月 12 日 上午 10:57 
Can't promise anything but that does bother me too sometimes
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