Avorion
[2.5.2+] Xavorion: eXtended Avorion
Sewayn 2025년 8월 26일 오후 1시 40분
Modded Weapons
I've tried to install Star Trek and Star Wars weapons with Xavorion. AI ship can use them against me, but when destroyed, they don't drop anything. And Trading Stations or others can't sell these weapons at all.

Am i missing something ?
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LM13  [개발자] 2025년 8월 27일 오전 10시 25분 
All weapons and upgrades from other mods should be available to purchase at any Trading Station, at "Imported Turrets/Upgrades" category in "Trade Equipment" dialog.

Assuming those mods actually work without errors. I remember testing Star Wars weapons back when support for other mods was new - so at least those should work?

If you're familiar with logs or in-game console, you can check for errors there.
Also - only Xsotan can use modded weapons, so if you see regular ships using them too, then something seems off.
Sewayn 2025년 8월 28일 오전 6시 48분 
I'm pretty sure i've not seen any error in Server Logs / Console while launching the server.

Trading Stations don't sell these modded weapons, even in Imported section...
LM13  [개발자] 2025년 8월 28일 오전 9시 12분 
Sewayn 님이 먼저 게시:
I'm pretty sure i've not seen any error in Server Logs / Console while launching the server.

Trading Stations don't sell these modded weapons, even in Imported section...

Thanks, I'd need to check them myself, not sure when I'll be able to.
For now, we'll have to assume those mods don't work anymore - probably with base game too.
Sewayn 2025년 8월 28일 오전 11시 11분 
I can spawn them using /run Entity():addScript("lib/entitydbg.lua") command. They work fine i Vanilla one.

Maybe it need for your mod like compatibility.

If you make it work in your side with Xavorion, please let me know how you did it, even if i need to "modify" some of your Code Line inside your own mod.
Sewayn 2025년 8월 28일 오전 11시 14분 
And can spawn them with the same command using Xavorion, but can't get them on ships / Stations without "Cheating"
Woolf✔ 2025년 9월 8일 오전 11시 32분 
In this mod with the new mining turrets the captain does not follow the direct order to "mine resources in the sector." He finds an asteroid, approaches it, but does nothing. Unfortunately, without this order, the game loses all meaning.
Woolf✔ 님이 마지막으로 수정; 2025년 9월 8일 오전 11시 32분
LM13  [개발자] 2025년 9월 11일 오전 3시 14분 
Woolf✔ 님이 먼저 게시:
In this mod with the new mining turrets the captain does not follow the direct order to "mine resources in the sector." He finds an asteroid, approaches it, but does nothing. Unfortunately, without this order, the game loses all meaning.

There's something wrong with your modlist / save.

Mining order loops are something of a "core" gameplay feature.
Please check if you have "1.0 Order and Looping|" mod enabled from recommended mods collection:

https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=2935168176
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