Portal 2
Thinking with Fizzler
Комментариев: 9
Cooligan 28 дек. 2023 г. в 9:33 
also easy
quatrus 15 мая. 2023 г. в 15:48 
Good fun - thanks for creating
lahailedacorn 13 мая. 2023 г. в 20:03 
Pretty good for your first map. You should use the properly sized textures inside the chambers. There's no fizzler in the bottomless pit so if the cube falls down it's stuck there for good. You should put nodraws over holes in the floor and wall.
amolex18  [создатель] 13 мая. 2023 г. в 10:53 
@boolean_coercion ?
boolean_coercion 12 мая. 2023 г. в 12:20 
Cool level! You might want to check fix the blue errors on the ceiling though ;)
Phil 11 мая. 2023 г. в 15:39 
You can use the full compile all the time for small maps like this one. For larger maps it takes too long (some time more than one hour), and make quick compile and a full compile (and before publishing) to check the lighting.
amolex18  [создатель] 8 мая. 2023 г. в 13:52 
@Phil so that's why the entry/exit corridors were so dark i'm guessing?
Phil 8 мая. 2023 г. в 13:38 
The design is correct and neat (especially for a first Hammer design). Before publishing, don't forget to make a full compile. :steamthumbsup:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=402740732
Jade BGE 8 мая. 2023 г. в 13:22 
.:steamthumbsup: