Arma 3
Road Flare DEMO
1–8 из 8
Обновление: 26 сен. 2018 г. в 16:13

Small tweak to prevent issues when flares or chemlights are thrown on rocks, however if the rocks have bad geometry/collision you still might have problems.

Обновление: 23 июн. 2018 г. в 14:28

Script update.
Changes:
- added a small fail safe to prevent multiple execution in MP for the same object
- tweaked SFXs

Обновление: 30 дек. 2017 г. в 4:16

* fixed issues with light
* cleaned up the script
* script structure changed but the usage is the same

Обновление: 12 июл. 2017 г. в 9:53

* Sound fixes
* Now the throwable item working as road flare is customizable
* Few tweaks and optimization to make it more JIP friendly

Обновление: 19 дек. 2016 г. в 5:41

I made an script update for situations when you want to have a object placed from editor to work as a road flare

Обновление: 30 ноя. 2016 г. в 5:58

Обновление: 30 ноя. 2016 г. в 5:42

Обновление: 30 ноя. 2016 г. в 4:34