Arma 3
Road Flare DEMO
Ergebnisse 1–8 von 8
Update: 26. Sep. 2018 um 16:13

Small tweak to prevent issues when flares or chemlights are thrown on rocks, however if the rocks have bad geometry/collision you still might have problems.

Update: 23. Jun. 2018 um 14:28

Script update.
Changes:
- added a small fail safe to prevent multiple execution in MP for the same object
- tweaked SFXs

Update: 30. Dez. 2017 um 4:16

* fixed issues with light
* cleaned up the script
* script structure changed but the usage is the same

Update: 12. Jul. 2017 um 9:53

* Sound fixes
* Now the throwable item working as road flare is customizable
* Few tweaks and optimization to make it more JIP friendly

Update: 19. Dez. 2016 um 5:41

I made an script update for situations when you want to have a object placed from editor to work as a road flare

Update: 30. Nov. 2016 um 5:58

Update: 30. Nov. 2016 um 5:42

Update: 30. Nov. 2016 um 4:34