Arma 3
Road Flare DEMO
1-8 van 8 items weergegeven
Update: 26 sep 2018 om 16:13

Small tweak to prevent issues when flares or chemlights are thrown on rocks, however if the rocks have bad geometry/collision you still might have problems.

Update: 23 jun 2018 om 14:28

Script update.
Changes:
- added a small fail safe to prevent multiple execution in MP for the same object
- tweaked SFXs

Update: 30 dec 2017 om 4:16

* fixed issues with light
* cleaned up the script
* script structure changed but the usage is the same

Update: 12 jul 2017 om 9:53

* Sound fixes
* Now the throwable item working as road flare is customizable
* Few tweaks and optimization to make it more JIP friendly

Update: 19 dec 2016 om 5:41

I made an script update for situations when you want to have a object placed from editor to work as a road flare

Update: 30 nov 2016 om 5:58

Update: 30 nov 2016 om 5:42

Update: 30 nov 2016 om 4:34