Arma 3
Road Flare DEMO
Viser 1–8 av 8 bidrag
Oppdatering: 26. sep. 2018 @ 16.13

Small tweak to prevent issues when flares or chemlights are thrown on rocks, however if the rocks have bad geometry/collision you still might have problems.

Oppdatering: 23. juni 2018 @ 14.28

Script update.
Changes:
- added a small fail safe to prevent multiple execution in MP for the same object
- tweaked SFXs

Oppdatering: 30. des. 2017 @ 4.16

* fixed issues with light
* cleaned up the script
* script structure changed but the usage is the same

Oppdatering: 12. juli 2017 @ 9.53

* Sound fixes
* Now the throwable item working as road flare is customizable
* Few tweaks and optimization to make it more JIP friendly

Oppdatering: 19. des. 2016 @ 5.41

I made an script update for situations when you want to have a object placed from editor to work as a road flare

Oppdatering: 30. nov. 2016 @ 5.58

Oppdatering: 30. nov. 2016 @ 5.42

Oppdatering: 30. nov. 2016 @ 4.34