Arma 3
Road Flare DEMO
Visualizzazione di 1-8 elementi su 8
Aggiornamento: 26 set 2018, 16:13

Small tweak to prevent issues when flares or chemlights are thrown on rocks, however if the rocks have bad geometry/collision you still might have problems.

Aggiornamento: 23 giu 2018, 14:28

Script update.
Changes:
- added a small fail safe to prevent multiple execution in MP for the same object
- tweaked SFXs

Aggiornamento: 30 dic 2017, 4:16

* fixed issues with light
* cleaned up the script
* script structure changed but the usage is the same

Aggiornamento: 12 lug 2017, 9:53

* Sound fixes
* Now the throwable item working as road flare is customizable
* Few tweaks and optimization to make it more JIP friendly

Aggiornamento: 19 dic 2016, 5:41

I made an script update for situations when you want to have a object placed from editor to work as a road flare

Aggiornamento: 30 nov 2016, 5:58

Aggiornamento: 30 nov 2016, 5:42

Aggiornamento: 30 nov 2016, 4:34