Starbound
Frackin' Races
364 sonuçtan 181 ile 190 arası gösteriliyor
< 1 ... 17  18  19  20  21 ... 37 >
Güncelleme: 24 Eki 2017 @ 7:00

* Avali -> No longer totally immune to fall damage. Instead, they fall at the same rate as Avians, but get a large (65%) reduction to fall damage.

* Droden - nerfed their damage output to 10% rather than 25% (50% bonus to assault rifles was, frankly, ridiculous). Their physical Resistance is now -25%. This should make them fragile but dangerous combatants.

Güncelleme: 23 Eki 2017 @ 6:16

corrects Callistan to be described as Wolves, not Foxes

adds Skath to supported races

Güncelleme: 6 Eki 2017 @ 15:07

* corrected a bit of a wifflewaffle in the hunger code letting glitch eat whatever the heck they felt like.

* all food types will no longer fill you up if you cannot digest them, no matter how much you eat. You can fill the hunger bar, but will never be "well fed"

Güncelleme: 5 Eki 2017 @ 9:03

tandem update for FU/FR compat

Güncelleme: 1 Eki 2017 @ 8:28

stat window should properly display supported custom race stats

Güncelleme: 1 Eki 2017 @ 6:02

some minor fixes to hunger related effects. glitch foods now cause more stress on non-robo bodies. specifically, you won't fill up and you'll get a hunger penalty.

status window enhancements now display species bonuses. (zimberzimber)

Güncelleme: 29 Eyl 2017 @ 8:50

glitch food bonus should now properly apply

Güncelleme: 20 Eyl 2017 @ 7:14

Corrects some rather wonky math with Avikan melee combos. This should *hopefully* drop them back into sane damage levels rather than +288% when naked.

Güncelleme: 15 Eyl 2017 @ 7:46

* Glitches have been updated:
* Reduced hunger cost for use of axes/maces
* Reduced (heavily) the crit bonus for axes/maces to a flat 3% bonus to bring them in-line with other racial bonuses. They were generating a value based on remaining energy, which effectively gave melee a permanent +15% crit rate.
* Reduced per-swing defense bonus by 1 (was 3, is now 2)
* Reduced protection bonus with shields equipped from 5 to 3
* Reduced Health Regen with shields from 2% to 1%, to account for shields with regen as a status effect
* Reduced Crit bonus with crossbows from 4% to 3%

Güncelleme: 13 Eyl 2017 @ 15:27

fixes an apex issue