Starbound

Starbound

Frackin' Races
Ergebnisse 181–190 von 364
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Update: 24. Okt. 2017 um 7:00

* Avali -> No longer totally immune to fall damage. Instead, they fall at the same rate as Avians, but get a large (65%) reduction to fall damage.

* Droden - nerfed their damage output to 10% rather than 25% (50% bonus to assault rifles was, frankly, ridiculous). Their physical Resistance is now -25%. This should make them fragile but dangerous combatants.

Update: 23. Okt. 2017 um 6:16

corrects Callistan to be described as Wolves, not Foxes

adds Skath to supported races

Update: 6. Okt. 2017 um 15:07

* corrected a bit of a wifflewaffle in the hunger code letting glitch eat whatever the heck they felt like.

* all food types will no longer fill you up if you cannot digest them, no matter how much you eat. You can fill the hunger bar, but will never be "well fed"

Update: 5. Okt. 2017 um 9:03

tandem update for FU/FR compat

Update: 1. Okt. 2017 um 8:28

stat window should properly display supported custom race stats

Update: 1. Okt. 2017 um 6:02

some minor fixes to hunger related effects. glitch foods now cause more stress on non-robo bodies. specifically, you won't fill up and you'll get a hunger penalty.

status window enhancements now display species bonuses. (zimberzimber)

Update: 29. Sep. 2017 um 8:50

glitch food bonus should now properly apply

Update: 20. Sep. 2017 um 7:14

Corrects some rather wonky math with Avikan melee combos. This should *hopefully* drop them back into sane damage levels rather than +288% when naked.

Update: 15. Sep. 2017 um 7:46

* Glitches have been updated:
* Reduced hunger cost for use of axes/maces
* Reduced (heavily) the crit bonus for axes/maces to a flat 3% bonus to bring them in-line with other racial bonuses. They were generating a value based on remaining energy, which effectively gave melee a permanent +15% crit rate.
* Reduced per-swing defense bonus by 1 (was 3, is now 2)
* Reduced protection bonus with shields equipped from 5 to 3
* Reduced Health Regen with shields from 2% to 1%, to account for shields with regen as a status effect
* Reduced Crit bonus with crossbows from 4% to 3%

Update: 13. Sep. 2017 um 15:27

fixes an apex issue