Starbound

Starbound

Frackin' Universe
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Uppdatering: 8 jun, 2019 @ 5:51

reduced decay limit of Madness from 500, to 50. This should drastically help with early-game madness decay being problematic.

Sanguine armor should now be dyeable (RockCat)

Juux mech should properly work

Uppdatering: 7 jun, 2019 @ 16:25

fixes a TMX/tiled file lookup for the Morgue. It the issue persists I will simply re-brand it.

Uppdatering: 6 jun, 2019 @ 18:19

adds the juux

hopefully corrects a weird issue claiming medic1 dungeon had errors when it hasn't been touched in a year.

Skath Plasma Core no longer conflicts with Dead Space Items mod

Uppdatering: 5 jun, 2019 @ 21:12

fixes a minor booster issue

Uppdatering: 5 jun, 2019 @ 20:41

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.34

Uppdatering: 1 jun, 2019 @ 13:21

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.333

Uppdatering: 31 maj, 2019 @ 15:46

terminals should be corrected

Uppdatering: 31 maj, 2019 @ 4:30

fixes 3 erroneous paintings

adjusts stack size and spawn speed of "raw foods" in Pest Traps and Lobster Traps

Uppdatering: 30 maj, 2019 @ 19:55

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.33

Uppdatering: 20 maj, 2019 @ 14:33

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.32