Starbound

Starbound

Frackin' Universe
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Update: 8 Jun, 2019 @ 5:51am

reduced decay limit of Madness from 500, to 50. This should drastically help with early-game madness decay being problematic.

Sanguine armor should now be dyeable (RockCat)

Juux mech should properly work

Update: 7 Jun, 2019 @ 4:25pm

fixes a TMX/tiled file lookup for the Morgue. It the issue persists I will simply re-brand it.

Update: 6 Jun, 2019 @ 6:19pm

adds the juux

hopefully corrects a weird issue claiming medic1 dungeon had errors when it hasn't been touched in a year.

Skath Plasma Core no longer conflicts with Dead Space Items mod

Update: 5 Jun, 2019 @ 9:12pm

fixes a minor booster issue

Update: 5 Jun, 2019 @ 8:41pm

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.34

Update: 1 Jun, 2019 @ 1:21pm

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.333

Update: 31 May, 2019 @ 3:46pm

terminals should be corrected

Update: 31 May, 2019 @ 4:30am

fixes 3 erroneous paintings

adjusts stack size and spawn speed of "raw foods" in Pest Traps and Lobster Traps

Update: 30 May, 2019 @ 7:55pm

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.33

Update: 20 May, 2019 @ 2:33pm

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.32