Starbound
Frackin' Universe
Mostrando 321-330 de 1,295 aportaciones
< 1 ... 31  32  33  34  35 ... 130 >
Actualización: 8 JUN 2019 a las 5:51 a. m.

reduced decay limit of Madness from 500, to 50. This should drastically help with early-game madness decay being problematic.

Sanguine armor should now be dyeable (RockCat)

Juux mech should properly work

Actualización: 7 JUN 2019 a las 4:25 p. m.

fixes a TMX/tiled file lookup for the Morgue. It the issue persists I will simply re-brand it.

Actualización: 6 JUN 2019 a las 6:19 p. m.

adds the juux

hopefully corrects a weird issue claiming medic1 dungeon had errors when it hasn't been touched in a year.

Skath Plasma Core no longer conflicts with Dead Space Items mod

Actualización: 5 JUN 2019 a las 9:12 p. m.

fixes a minor booster issue

Actualización: 5 JUN 2019 a las 8:41 p. m.

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.34

Actualización: 1 JUN 2019 a las 1:21 p. m.

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.333

Actualización: 31 MAY 2019 a las 3:46 p. m.

terminals should be corrected

Actualización: 31 MAY 2019 a las 4:30 a. m.

fixes 3 erroneous paintings

adjusts stack size and spawn speed of "raw foods" in Pest Traps and Lobster Traps

Actualización: 30 MAY 2019 a las 7:55 p. m.

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.33

Actualización: 20 MAY 2019 a las 2:33 p. m.

https://github.com/sayterdarkwynd/FrackinUniverse/releases/tag/5.6.32