Stellaris

Stellaris

Ringworld Start
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更新于:2018 年 3 月 31 日 上午 9:12

Added "generate_home_system_resources" to populate a few starting mining/research stations. This was a 2.0 change that was missed initially.

更新于:2018 年 2 月 22 日 下午 3:10

Updated for 2.0 compatibility.

Added file 00_game_start.txt; game_start.32 and game_start.34 altered to keep the ring segment from becoming a planet.

更新于:2017 年 12 月 12 日 上午 7:53

Updated for 1.9 compatibility. No file changes

更新于:2017 年 9 月 26 日 下午 7:41

Updated for 1.8 compatibility.

Deleted references to deprecated "add_resource" effect. Planets now call "generate_start_buildings_and_blockers" to get their starting tiles.

更新于:2017 年 5 月 24 日 下午 7:37

- Starting ringworlds now count as megastructures
- The remaining segments of the "Destroyed Ringworld" can be repaired
- Ringworld segments now use localization strings for names

更新于:2017 年 5 月 24 日 下午 2:51

Updated for 1.6 compatibility. No file changes.

更新于:2017 年 4 月 8 日 下午 5:03

Updated for 1.5 compatibility.

Changed starting tiles to be in line with current base game parameters:
-Capital Tile now generates 1 energy, instead of 1 food/minerals.
-Starting buildings are now 2 farms, 2 mining networks, 2 power plants, and one science lab.

更新于:2016 年 12 月 11 日 下午 4:32

Update for 1.4 compatibility. No changes to functionality.

更新于:2016 年 10 月 27 日 下午 5:54

Possibly fixed upload of bad file.

更新于:2016 年 10 月 20 日 下午 5:48

Updated for 1.3 compatibility. No file changes.