Stellaris

Stellaris

Ringworld Start
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更新于:2020 年 11 月 14 日 下午 11:21

2.8 compatibility, no file changes.

更新于:2020 年 7 月 28 日 下午 6:30

2.7 compatibility, no file changes.

更新于:2020 年 3 月 21 日 下午 12:34

2.6 compatibility:

Changes made to account for some civics becoming origins.
Hive Minds now get extra housing to go along with their extra jobs. This is partially bugged in Vanilla.
Changes to increase compatibility with a number of the new civics, even when it doesn't make much sense.

Known issues: Resource Consolidation (Machine World Origin) breaks large parts of the ringworld.

更新于:2019 年 10 月 24 日 下午 8:24

Updated for 2.5: Added compatibility for Lithoids

更新于:2019 年 9 月 15 日 下午 11:07

Made some of the additional sections proto-segment compatible, including the required deposits for mining districts.

更新于:2019 年 6 月 10 日 下午 5:27

Added localisation for Ring World Conversion decision

更新于:2019 年 6 月 5 日 下午 7:25

Updated for 2.3 compatibility, which means the following:

- Proto-Segment Districts added: These are reduced effectiveness ringworld districts that you can actually afford to pay at the start of the game.
- Ringworld conversion decision added: Once you have mega-engineering, you can use this decision to move to normal ringworld segments. You must not have any farming/mining/generator districts to use this decision.

更新于:2019 年 4 月 3 日 下午 2:59

Rogue Servitor starting parameters adjusted

更新于:2019 年 1 月 1 日 下午 8:06

System generation now sets star flags.

更新于:2018 年 12 月 16 日 下午 8:17

Reworked initial district creation

Fixed bug where megacorps started with an extra commercial zone