Stellaris

Stellaris

Ringworld Start
Näytetään 21–30 / 32
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Päivitys: 31.3.2018 klo 9.12

Added "generate_home_system_resources" to populate a few starting mining/research stations. This was a 2.0 change that was missed initially.

Päivitys: 22.2.2018 klo 15.10

Updated for 2.0 compatibility.

Added file 00_game_start.txt; game_start.32 and game_start.34 altered to keep the ring segment from becoming a planet.

Päivitys: 12.12.2017 klo 7.53

Updated for 1.9 compatibility. No file changes

Päivitys: 26.9.2017 klo 19.41

Updated for 1.8 compatibility.

Deleted references to deprecated "add_resource" effect. Planets now call "generate_start_buildings_and_blockers" to get their starting tiles.

Päivitys: 24.5.2017 klo 19.37

- Starting ringworlds now count as megastructures
- The remaining segments of the "Destroyed Ringworld" can be repaired
- Ringworld segments now use localization strings for names

Päivitys: 24.5.2017 klo 14.51

Updated for 1.6 compatibility. No file changes.

Päivitys: 8.4.2017 klo 17.03

Updated for 1.5 compatibility.

Changed starting tiles to be in line with current base game parameters:
-Capital Tile now generates 1 energy, instead of 1 food/minerals.
-Starting buildings are now 2 farms, 2 mining networks, 2 power plants, and one science lab.

Päivitys: 11.12.2016 klo 16.32

Update for 1.4 compatibility. No changes to functionality.

Päivitys: 27.10.2016 klo 17.54

Possibly fixed upload of bad file.

Päivitys: 20.10.2016 klo 17.48

Updated for 1.3 compatibility. No file changes.