XCOM 2
Spart's Kitbashes
Näytetään 1–10 / 47
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Päivitys: 5.7.2016 klo 8.46

-Magnetic magazines added for T2/3 (if magnetic projectiles are enabled)
-Grimy's Loot integration update

Päivitys: 2.7.2016 klo 11.33

-Detection radius modifier implementation attempted
-Fixed oversight that caused attachments to go to Shard Gun when upgrading Combat Shotgun
-Fixed oversight that led to a customization option being improperly labelled
-Fixed oversight that led to additional mod slider bar appearing in options menu

Päivitys: 2.7.2016 klo 11.33

Päivitys: 25.6.2016 klo 3.38

-fixed oversight where disabling multipurpose rifles did nothing

Päivitys: 24.6.2016 klo 0.05

-changed descriptions for some weapons
-added earpiece (upper/lower) and autopsy mask helmet/hat
-split enable/disable config for multipurpose rifle into three for each variant
-added config to disable lasersights for multipurpose rifles

Päivitys: 24.6.2016 klo 0.05

Päivitys: 24.6.2016 klo 0.05

Päivitys: 23.6.2016 klo 15.44

-added suppression anim to mag LMG (missed it the first time around)
-changed mag LMG fire anim

Päivitys: 20.6.2016 klo 23.12

-finally added rifle suppression anims; fix mod no longer necessary

Päivitys: 20.6.2016 klo 12.42