Left 4 Dead 2
IMI Galil SAR
1–3 из 3
Обновление: 21 окт. 2017 г. в 4:39

Moderate Overhaul:
-Recompiled mesh with improved smoothing
-Adjusted origin position further away from the camera
-New and improved handle jiggle bone
-Fixed muzzle smoke to emanate from the correct position
-Reduced env intensity
-Reduced phong intensity

Обновление: 14 мая. 2016 г. в 18:50

Adjusted server-side reload time to align with the standard length

Обновление: 12 мая. 2016 г. в 15:24