Left 4 Dead 2

Left 4 Dead 2

IMI Galil SAR
Visualizzazione di 1-3 elementi su 3
Aggiornamento: 21 ott 2017, 4:39

Moderate Overhaul:
-Recompiled mesh with improved smoothing
-Adjusted origin position further away from the camera
-New and improved handle jiggle bone
-Fixed muzzle smoke to emanate from the correct position
-Reduced env intensity
-Reduced phong intensity

Aggiornamento: 14 mag 2016, 18:50

Adjusted server-side reload time to align with the standard length

Aggiornamento: 12 mag 2016, 15:24