Left 4 Dead 2
IMI Galil SAR
Показване на 1 — 3 от 3 постъпления
Обновление: 21 окт. 2017 в 4:39

Moderate Overhaul:
-Recompiled mesh with improved smoothing
-Adjusted origin position further away from the camera
-New and improved handle jiggle bone
-Fixed muzzle smoke to emanate from the correct position
-Reduced env intensity
-Reduced phong intensity

Обновление: 14 май 2016 в 18:50

Adjusted server-side reload time to align with the standard length

Обновление: 12 май 2016 в 15:24