Left 4 Dead 2

Left 4 Dead 2

IMI Galil SAR
Viser 1–3 av 3 bidrag
Oppdatering: 21. okt. 2017 @ 4.39

Moderate Overhaul:
-Recompiled mesh with improved smoothing
-Adjusted origin position further away from the camera
-New and improved handle jiggle bone
-Fixed muzzle smoke to emanate from the correct position
-Reduced env intensity
-Reduced phong intensity

Oppdatering: 14. mai 2016 @ 18.50

Adjusted server-side reload time to align with the standard length

Oppdatering: 12. mai 2016 @ 15.24