Cities: Skylines
[ARIS] Skylines Overwatch
Показані результати 1–10 із 18
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Оновлено: 10 трав. 2015 о 14:26

- Oops. Committed a version with debug code.

Оновлено: 10 трав. 2015 о 14:23

- Added BuildingsAdded to the API

Оновлено: 9 трав. 2015 о 2:49

2015-05-09 Skylines Overwatch baseline alignment

Оновлено: 8 трав. 2015 о 17:35

- Updated to accommodate the release of Enhanced Garbage Truck AI

Оновлено: 29 квіт. 2015 о 7:18

- Added tracking for the following building statuses: BurnedDown, CapacityStep1, CapacityStep2, and CapacityFull

Оновлено: 27 квіт. 2015 о 18:58

- API language correction

Оновлено: 27 квіт. 2015 о 10:27

- Improved death determination accuracy

Оновлено: 26 квіт. 2015 о 20:24

- Added public API for power plants

Оновлено: 20 квіт. 2015 о 11:22

- Added public type checkers to the API

Оновлено: 19 квіт. 2015 о 10:35

- Trains are now being reported slightly differently. Skylines Overwatch no longer assumes a train car is... well, just a train car. Some mods can break trains and turn train cars into train engines. Skylines Overwatch now reports on what is treated by the game engine as train engines, rather than how the asset actually looks.