Cities: Skylines

Cities: Skylines

[ARIS] Skylines Overwatch
Visar 1–10 av 18 poster
< 1  2 >
Uppdatering: 10 maj, 2015 @ 14:26

- Oops. Committed a version with debug code.

Uppdatering: 10 maj, 2015 @ 14:23

- Added BuildingsAdded to the API

Uppdatering: 9 maj, 2015 @ 2:49

2015-05-09 Skylines Overwatch baseline alignment

Uppdatering: 8 maj, 2015 @ 17:35

- Updated to accommodate the release of Enhanced Garbage Truck AI

Uppdatering: 29 apr, 2015 @ 7:18

- Added tracking for the following building statuses: BurnedDown, CapacityStep1, CapacityStep2, and CapacityFull

Uppdatering: 27 apr, 2015 @ 18:58

- API language correction

Uppdatering: 27 apr, 2015 @ 10:27

- Improved death determination accuracy

Uppdatering: 26 apr, 2015 @ 20:24

- Added public API for power plants

Uppdatering: 20 apr, 2015 @ 11:22

- Added public type checkers to the API

Uppdatering: 19 apr, 2015 @ 10:35

- Trains are now being reported slightly differently. Skylines Overwatch no longer assumes a train car is... well, just a train car. Some mods can break trains and turn train cars into train engines. Skylines Overwatch now reports on what is treated by the game engine as train engines, rather than how the asset actually looks.