Cities: Skylines

Cities: Skylines

[ARIS] Skylines Overwatch
Se afișează 1-10 din 18 intrări
< 1  2 >
Actualizare: 10 mai 2015 @ 14:26

- Oops. Committed a version with debug code.

Actualizare: 10 mai 2015 @ 14:23

- Added BuildingsAdded to the API

Actualizare: 9 mai 2015 @ 2:49

2015-05-09 Skylines Overwatch baseline alignment

Actualizare: 8 mai 2015 @ 17:35

- Updated to accommodate the release of Enhanced Garbage Truck AI

Actualizare: 29 apr. 2015 @ 7:18

- Added tracking for the following building statuses: BurnedDown, CapacityStep1, CapacityStep2, and CapacityFull

Actualizare: 27 apr. 2015 @ 18:58

- API language correction

Actualizare: 27 apr. 2015 @ 10:27

- Improved death determination accuracy

Actualizare: 26 apr. 2015 @ 20:24

- Added public API for power plants

Actualizare: 20 apr. 2015 @ 11:22

- Added public type checkers to the API

Actualizare: 19 apr. 2015 @ 10:35

- Trains are now being reported slightly differently. Skylines Overwatch no longer assumes a train car is... well, just a train car. Some mods can break trains and turn train cars into train engines. Skylines Overwatch now reports on what is treated by the game engine as train engines, rather than how the asset actually looks.