Cities: Skylines

Cities: Skylines

[ARIS] Skylines Overwatch
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Update: May 10, 2015 @ 2:26pm

- Oops. Committed a version with debug code.

Update: May 10, 2015 @ 2:23pm

- Added BuildingsAdded to the API

Update: May 9, 2015 @ 2:49am

2015-05-09 Skylines Overwatch baseline alignment

Update: May 8, 2015 @ 5:35pm

- Updated to accommodate the release of Enhanced Garbage Truck AI

Update: Apr 29, 2015 @ 7:18am

- Added tracking for the following building statuses: BurnedDown, CapacityStep1, CapacityStep2, and CapacityFull

Update: Apr 27, 2015 @ 6:58pm

- API language correction

Update: Apr 27, 2015 @ 10:27am

- Improved death determination accuracy

Update: Apr 26, 2015 @ 8:24pm

- Added public API for power plants

Update: Apr 20, 2015 @ 11:22am

- Added public type checkers to the API

Update: Apr 19, 2015 @ 10:35am

- Trains are now being reported slightly differently. Skylines Overwatch no longer assumes a train car is... well, just a train car. Some mods can break trains and turn train cars into train engines. Skylines Overwatch now reports on what is treated by the game engine as train engines, rather than how the asset actually looks.