Cities: Skylines

Cities: Skylines

[ARIS] Skylines Overwatch
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Aggiornamento: 10 mag 2015, 14:26

- Oops. Committed a version with debug code.

Aggiornamento: 10 mag 2015, 14:23

- Added BuildingsAdded to the API

Aggiornamento: 9 mag 2015, 2:49

2015-05-09 Skylines Overwatch baseline alignment

Aggiornamento: 8 mag 2015, 17:35

- Updated to accommodate the release of Enhanced Garbage Truck AI

Aggiornamento: 29 apr 2015, 7:18

- Added tracking for the following building statuses: BurnedDown, CapacityStep1, CapacityStep2, and CapacityFull

Aggiornamento: 27 apr 2015, 18:58

- API language correction

Aggiornamento: 27 apr 2015, 10:27

- Improved death determination accuracy

Aggiornamento: 26 apr 2015, 20:24

- Added public API for power plants

Aggiornamento: 20 apr 2015, 11:22

- Added public type checkers to the API

Aggiornamento: 19 apr 2015, 10:35

- Trains are now being reported slightly differently. Skylines Overwatch no longer assumes a train car is... well, just a train car. Some mods can break trains and turn train cars into train engines. Skylines Overwatch now reports on what is treated by the game engine as train engines, rather than how the asset actually looks.