Arma 3
Zero Line: Zaporizhzhia Sunrise
12개 중 1~10개 표시 중
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업데이트: 2025년 10월 2일 오후 12시 12분
작성자: GG Alien

-enhanced hide terrain modules for probably ~2000 more hidden objects to improve fps for low end pcs. -reduced friendly AI from 6 to 4, increased commnader resource slightly for a truely RTS feeling with minimal help. -deleted mi-28 support as it got destroyed quickly and only added more lag. - deleted 10 or so objects players likely wouldn't notice. I believe now the mission should be playable on any PC so long as it isn't dogs%?t. Make sure you're viewdistance isn't over 3000 probably because there is alot of decorated area. so far its been real smooth and fun!

업데이트: 2025년 9월 25일 오전 10시 57분
작성자: GG Alien

업데이트: 2025년 9월 25일 오전 2시 42분
작성자: GG Alien

it broke for about 12 hours im very sorry it was my fault i uncheck player from general by accident.

업데이트: 2025년 9월 24일 오후 2시 06분
작성자: GG Alien

added a couple buildings. city is almost completed and i'd say at this point is about 2/3 custoized from original. testing somemore. only maybe 5 updates to go until its done.

업데이트: 2025년 9월 23일 오전 11시 34분
작성자: GG Alien

changes in object behaviour to increase performance and deleted about 10 objects.

업데이트: 2025년 9월 19일 오후 7시 21분
작성자: GG Alien

fine tuning not much

업데이트: 2025년 9월 18일 오후 8시 34분
작성자: GG Alien

slight polish nothing crazy maybe halfway there? still need that cinematic for immersion and couple more things

업데이트: 2025년 9월 18일 오후 12시 24분
작성자: GG Alien

performance update and balancing.

업데이트: 2025년 9월 17일 오후 1시 43분
작성자: GG Alien

add simulation manager, more hide terrrain, think i might have fixed the factions, balanced resources, and spawn system going to test soon.

업데이트: 2025년 9월 12일 오후 2시 30분
작성자: GG Alien

-performance enhancement -harder difficulty -more ukranians -one less dependency