Arma 3
Zero Line: Zaporizhzhia Sunrise
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Ενημέρωση: 2 Οκτ στις 12:12
από GG Alien

-enhanced hide terrain modules for probably ~2000 more hidden objects to improve fps for low end pcs. -reduced friendly AI from 6 to 4, increased commnader resource slightly for a truely RTS feeling with minimal help. -deleted mi-28 support as it got destroyed quickly and only added more lag. - deleted 10 or so objects players likely wouldn't notice. I believe now the mission should be playable on any PC so long as it isn't dogs%?t. Make sure you're viewdistance isn't over 3000 probably because there is alot of decorated area. so far its been real smooth and fun!

Ενημέρωση: 25 Σεπ στις 10:57
από GG Alien

Ενημέρωση: 25 Σεπ στις 2:42
από GG Alien

it broke for about 12 hours im very sorry it was my fault i uncheck player from general by accident.

Ενημέρωση: 24 Σεπ στις 14:06
από GG Alien

added a couple buildings. city is almost completed and i'd say at this point is about 2/3 custoized from original. testing somemore. only maybe 5 updates to go until its done.

Ενημέρωση: 23 Σεπ στις 11:34
από GG Alien

changes in object behaviour to increase performance and deleted about 10 objects.

Ενημέρωση: 19 Σεπ στις 19:21
από GG Alien

fine tuning not much

Ενημέρωση: 18 Σεπ στις 20:34
από GG Alien

slight polish nothing crazy maybe halfway there? still need that cinematic for immersion and couple more things

Ενημέρωση: 18 Σεπ στις 12:24
από GG Alien

performance update and balancing.

Ενημέρωση: 17 Σεπ στις 13:43
από GG Alien

add simulation manager, more hide terrrain, think i might have fixed the factions, balanced resources, and spawn system going to test soon.

Ενημέρωση: 12 Σεπ στις 14:30
από GG Alien

-performance enhancement -harder difficulty -more ukranians -one less dependency