Crusader Kings III

Crusader Kings III

Rise and Fall
Visar 91–100 av 113 poster
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Uppdatering: 27 aug @ 18:56

- Realm stability gui released on character screen

Uppdatering: 27 aug @ 12:27

- First version of realm stability is released

Uppdatering: 27 aug @ 6:57

- Thanks to Captain Smollett for the suggestion, modifiers are now invisible
- Minor bug fixes

Uppdatering: 27 aug @ 5:20

- Added game rule for increased title cap for administrative titles

Uppdatering: 26 aug @ 13:41

Uppdatering: 26 aug @ 13:37

- Fix noble families making legitimist camps
- Adjusted how many special troops legitimists spawn with, toned it way down

Uppdatering: 26 aug @ 12:05

- Fix the roll cycle, if your dynasty had a lot of landed members it was doing a roll for them as well which would skew the numbers and create a crazy amount of legitimist camps. Should be fixed now and only rolls on the dynasty leader.

Uppdatering: 26 aug @ 11:21

Uppdatering: 26 aug @ 8:30

- Legitimist camp income fixed, will scale with stewardship now

Uppdatering: 26 aug @ 5:30

- Legitimist camp income will now scale with the title holder's income
- Potential adventurers will now check legitimacy level to determine their chance of starting a revolt on a ruler
- Gave more regiment limit to legitimists and adjusted ai