Crusader Kings III

Crusader Kings III

Rise and Fall
Näytetään 91–100 / 113
< 1 ... 8  9  10  11  12 >
Päivitys: 27.8. klo 18.56
tekijältä Mr. Balls Johnson

- Realm stability gui released on character screen

Päivitys: 27.8. klo 12.27
tekijältä Mr. Balls Johnson

- First version of realm stability is released

Päivitys: 27.8. klo 6.57
tekijältä Mr. Balls Johnson

- Thanks to Captain Smollett for the suggestion, modifiers are now invisible
- Minor bug fixes

Päivitys: 27.8. klo 5.20
tekijältä Mr. Balls Johnson

- Added game rule for increased title cap for administrative titles

Päivitys: 26.8. klo 13.41
tekijältä Mr. Balls Johnson

Päivitys: 26.8. klo 13.37
tekijältä Mr. Balls Johnson

- Fix noble families making legitimist camps
- Adjusted how many special troops legitimists spawn with, toned it way down

Päivitys: 26.8. klo 12.05
tekijältä Mr. Balls Johnson

- Fix the roll cycle, if your dynasty had a lot of landed members it was doing a roll for them as well which would skew the numbers and create a crazy amount of legitimist camps. Should be fixed now and only rolls on the dynasty leader.

Päivitys: 26.8. klo 11.21
tekijältä Mr. Balls Johnson

Päivitys: 26.8. klo 8.30
tekijältä Mr. Balls Johnson

- Legitimist camp income fixed, will scale with stewardship now

Päivitys: 26.8. klo 5.30
tekijältä Mr. Balls Johnson

- Legitimist camp income will now scale with the title holder's income
- Potential adventurers will now check legitimacy level to determine their chance of starting a revolt on a ruler
- Gave more regiment limit to legitimists and adjusted ai