Garry's Mod
Anti-FriendlyFire (NPC)
กำลังแสดง 1-7 จาก 7 รายการ
อัปเดต: 14 พ.ค. 2016 @ 4: 35am

Version 3.1

  • Added option for invincible allies.
  • Several internal code improvements.

อัปเดต: 25 ส.ค. 2015 @ 11: 45am

Version 3.1

  • Menu no longer blocks movement.
  • Menu is now draggable.
  • Bugfix: ConVars no longer save with decimals.
  • Internal code changes.

อัปเดต: 8 ส.ค. 2015 @ 12: 04pm

Version 3.0

  • Anti-FriendlyFire now uses it's own menu, which is compatible with gamemodes without spawnmenu.
  • Cvars now sync with the clients correctly on dedicated servers.
  • Several code improvments.
  • Fear relationship no longer applies for NPCs, due to citizen being unable to kill zombies because they fear them.

อัปเดต: 11 ก.ค. 2015 @ 11: 42am

Version 2.1

  • Settings menu is now compatible with Multiplayer. Superadmins can change the settings via spawnmenu, even on dedicated servers.

อัปเดต: 30 มิ.ย. 2015 @ 12: 11pm

Version 2.0

  • Added settings menu under Options / NPCs / Anti-FriendlyFire.
  • Added additional setting to prevent damage to NPCs that fear you.
  • Prop damage and physical force settings are now splitted into 2 booleans, npc_antiff_prop and npc_antiff_prop_force.
  • Several cvars are renamed for better grouping.
  • Several internal code improvments.

อัปเดต: 18 ม.ค. 2015 @ 2: 25am

Version 1.1

  • Fixed NPCs unintentionally no longer damaging themselves (ex. Zombine no longer died when using grenade).
    Thanks to ZeAdrien13 for the bug report.

  • Added cvar npc_antiff_self to restore old behavior.

อัปเดต: 5 ธ.ค. 2014 @ 12: 14pm

Version 1.0

Initial Release