Garry's Mod
Anti-FriendlyFire (NPC)
7件中 1-7 を表示
更新:2016年5月14日 @ 4時35分

Version 3.1

  • Added option for invincible allies.
  • Several internal code improvements.

更新:2015年8月25日 @ 11時45分

Version 3.1

  • Menu no longer blocks movement.
  • Menu is now draggable.
  • Bugfix: ConVars no longer save with decimals.
  • Internal code changes.

更新:2015年8月8日 @ 12時04分

Version 3.0

  • Anti-FriendlyFire now uses it's own menu, which is compatible with gamemodes without spawnmenu.
  • Cvars now sync with the clients correctly on dedicated servers.
  • Several code improvments.
  • Fear relationship no longer applies for NPCs, due to citizen being unable to kill zombies because they fear them.

更新:2015年7月11日 @ 11時42分

Version 2.1

  • Settings menu is now compatible with Multiplayer. Superadmins can change the settings via spawnmenu, even on dedicated servers.

更新:2015年6月30日 @ 12時11分

Version 2.0

  • Added settings menu under Options / NPCs / Anti-FriendlyFire.
  • Added additional setting to prevent damage to NPCs that fear you.
  • Prop damage and physical force settings are now splitted into 2 booleans, npc_antiff_prop and npc_antiff_prop_force.
  • Several cvars are renamed for better grouping.
  • Several internal code improvments.

更新:2015年1月18日 @ 2時25分

Version 1.1

  • Fixed NPCs unintentionally no longer damaging themselves (ex. Zombine no longer died when using grenade).
    Thanks to ZeAdrien13 for the bug report.

  • Added cvar npc_antiff_self to restore old behavior.

更新:2014年12月5日 @ 12時14分

Version 1.0

Initial Release