Call of Duty: Black Ops III

Call of Duty: Black Ops III

Infernal Dungeon
13 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 29 Eyl @ 9:02
Güncelleyen: Zenith

- Interacts that require all players can now be progressed if someone leaves the game
- The MPL-LF can now be double-Pack-a-Punched to add AATs

Güncelleme: 1 Tem @ 13:15
Güncelleyen: Zenith

- Added another redundancy just in case

Güncelleme: 1 Tem @ 12:25
Güncelleyen: Zenith

- Updated game over screen mechanics
- Added redundancy check to a mechanic in the Parkour Room

Güncelleme: 29 Haz @ 15:53
Güncelleyen: Zenith

- Fixed potential race condition

Güncelleme: 29 Haz @ 15:50
Güncelleyen: Zenith

- Added redundancy check to Axe Room door logic

Güncelleme: 29 Haz @ 15:19
Güncelleyen: Zenith

- Fixed some more zombie pathing issues

Güncelleme: 29 Haz @ 11:32
Güncelleyen: Zenith

- Fixed some zombie pathing issues

Güncelleme: 29 Haz @ 2:12
Güncelleyen: Zenith

- Couple minor QOL changes

Güncelleme: 28 Haz @ 21:34
Güncelleyen: Zenith

- Changed a light to better introduce the Dark Puzzle

Güncelleme: 28 Haz @ 21:07
Güncelleyen: Zenith

- Added ability to buy back perks from the staircase room after the Trap Puzzle