Counter-Strike 2
ze_peach_castle_n64
Показані результати 11–20 із 23
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Оновлено: 16 лип. о 5:21
автор: Blue Blue

_ Fixed the consequences for humans if the king whomp isn't beaten on time
_ Add blocking damages to some entities to avoid blocking the gameplay

Оновлено: 13 лип. о 2:37
автор: Blue Blue

_ broken filter for a TP

Оновлено: 12 лип. о 5:51
автор: Blue Blue

_ fixed broken ZM TP at the middle of whomp forteress
_ made the first zm shortcut unblockable in cool cool mountain
_ the rotating bridge in bob-omb battlefield now stop when humans start triggering the logs
_ king bob-omb radius is slightly smaller
_ added a way to provent zm from knifing humans from below the bill bullet
_ moved some red coins to make them harder to find
_ rework on the materials for the white rooms before each level, to make the room brighter

Оновлено: 10 лип. о 4:55
автор: Blue Blue

_ fixed zombies respawn for the bay level

Оновлено: 3 лип. о 5:04
автор: Blue Blue

_ fixed broken TP in bay level
_ new arena for level 2 boss fight,easier for servers without !hide plugins
_ added health to some breakable obstacles

Оновлено: 23 черв. о 8:54
автор: Blue Blue

_ balanced multiple boss HP
_ rework on the maw-ray damages and hitbox
_ fixed some lights

Оновлено: 21 черв. о 14:28
автор: Blue Blue

_ Canon push should be fixed (might need another calibration, let me know)
_ Increased Bowser HP
_ Decreased Maw-Ray HP
_ Modified the path of the glider to help players not falling
_ Fixed a missing trigger

Оновлено: 21 черв. о 2:22
автор: Blue Blue

_ suppressing of a previous update that made the maw-ray boss fight almost unwinnable

Оновлено: 20 черв. о 11:40
автор: Blue Blue

_ Added a security to prevent issue with canon's push (but seriously, just don't move and it should works...)
_ Timers and TP balanced to let the humans breath
_ Added some custom particles because i can
_ Modifications to the glider and the bullet bill, because it was too hard for servers without hide command
_ Added a floor to the lake in Jolly Roger Bay to slow down the zombies
_ Added some Mario skull to warns new players to be cautious where there are traps
_ Fixed trigger TP in jolly roger bay
_ Added buyzones
_ some other things that i forgot...

Оновлено: 13 черв. о 8:13
автор: Blue Blue

_ Added an invisible wall to prevent zombie from going to the sunken ship before humans
_ fixed unworking TP below snow boss arena
_ Balanced some timers