Counter-Strike 2

Counter-Strike 2

ze_peach_castle_n64
Viser 11-20 af 23 forekomster
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Opdatering: 16. juli kl. 5:21

_ Fixed the consequences for humans if the king whomp isn't beaten on time
_ Add blocking damages to some entities to avoid blocking the gameplay

Opdatering: 13. juli kl. 2:37

_ broken filter for a TP

Opdatering: 12. juli kl. 5:51

_ fixed broken ZM TP at the middle of whomp forteress
_ made the first zm shortcut unblockable in cool cool mountain
_ the rotating bridge in bob-omb battlefield now stop when humans start triggering the logs
_ king bob-omb radius is slightly smaller
_ added a way to provent zm from knifing humans from below the bill bullet
_ moved some red coins to make them harder to find
_ rework on the materials for the white rooms before each level, to make the room brighter

Opdatering: 10. juli kl. 4:55

_ fixed zombies respawn for the bay level

Opdatering: 3. juli kl. 5:04

_ fixed broken TP in bay level
_ new arena for level 2 boss fight,easier for servers without !hide plugins
_ added health to some breakable obstacles

Opdatering: 23. juni kl. 8:54

_ balanced multiple boss HP
_ rework on the maw-ray damages and hitbox
_ fixed some lights

Opdatering: 21. juni kl. 14:28

_ Canon push should be fixed (might need another calibration, let me know)
_ Increased Bowser HP
_ Decreased Maw-Ray HP
_ Modified the path of the glider to help players not falling
_ Fixed a missing trigger

Opdatering: 21. juni kl. 2:22

_ suppressing of a previous update that made the maw-ray boss fight almost unwinnable

Opdatering: 20. juni kl. 11:40

_ Added a security to prevent issue with canon's push (but seriously, just don't move and it should works...)
_ Timers and TP balanced to let the humans breath
_ Added some custom particles because i can
_ Modifications to the glider and the bullet bill, because it was too hard for servers without hide command
_ Added a floor to the lake in Jolly Roger Bay to slow down the zombies
_ Added some Mario skull to warns new players to be cautious where there are traps
_ Fixed trigger TP in jolly roger bay
_ Added buyzones
_ some other things that i forgot...

Opdatering: 13. juni kl. 8:13

_ Added an invisible wall to prevent zombie from going to the sunken ship before humans
_ fixed unworking TP below snow boss arena
_ Balanced some timers