Counter-Strike 2

Counter-Strike 2

ze_peach_castle_n64
Wyświetlanie 11-20 z 23 pozycji
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Aktualizacja: 16 lipca o godz. 5:21
twórca: Blue Blue

_ Fixed the consequences for humans if the king whomp isn't beaten on time
_ Add blocking damages to some entities to avoid blocking the gameplay

Aktualizacja: 13 lipca o godz. 2:37
twórca: Blue Blue

_ broken filter for a TP

Aktualizacja: 12 lipca o godz. 5:51
twórca: Blue Blue

_ fixed broken ZM TP at the middle of whomp forteress
_ made the first zm shortcut unblockable in cool cool mountain
_ the rotating bridge in bob-omb battlefield now stop when humans start triggering the logs
_ king bob-omb radius is slightly smaller
_ added a way to provent zm from knifing humans from below the bill bullet
_ moved some red coins to make them harder to find
_ rework on the materials for the white rooms before each level, to make the room brighter

Aktualizacja: 10 lipca o godz. 4:55
twórca: Blue Blue

_ fixed zombies respawn for the bay level

Aktualizacja: 3 lipca o godz. 5:04
twórca: Blue Blue

_ fixed broken TP in bay level
_ new arena for level 2 boss fight,easier for servers without !hide plugins
_ added health to some breakable obstacles

Aktualizacja: 23 czerwca o godz. 8:54
twórca: Blue Blue

_ balanced multiple boss HP
_ rework on the maw-ray damages and hitbox
_ fixed some lights

Aktualizacja: 21 czerwca o godz. 14:28
twórca: Blue Blue

_ Canon push should be fixed (might need another calibration, let me know)
_ Increased Bowser HP
_ Decreased Maw-Ray HP
_ Modified the path of the glider to help players not falling
_ Fixed a missing trigger

Aktualizacja: 21 czerwca o godz. 2:22
twórca: Blue Blue

_ suppressing of a previous update that made the maw-ray boss fight almost unwinnable

Aktualizacja: 20 czerwca o godz. 11:40
twórca: Blue Blue

_ Added a security to prevent issue with canon's push (but seriously, just don't move and it should works...)
_ Timers and TP balanced to let the humans breath
_ Added some custom particles because i can
_ Modifications to the glider and the bullet bill, because it was too hard for servers without hide command
_ Added a floor to the lake in Jolly Roger Bay to slow down the zombies
_ Added some Mario skull to warns new players to be cautious where there are traps
_ Fixed trigger TP in jolly roger bay
_ Added buyzones
_ some other things that i forgot...

Aktualizacja: 13 czerwca o godz. 8:13
twórca: Blue Blue

_ Added an invisible wall to prevent zombie from going to the sunken ship before humans
_ fixed unworking TP below snow boss arena
_ Balanced some timers