Project Zomboid

Project Zomboid

[B42] Footprints in snow
目前顯示第 1-10 項,共 10 項
更新:6 月 27 日 @ 下午 4:24
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- Removed left over snow checks
- Added debug that can be turn on and off (Inside code only)
- Adjusted the distance of footprint placement when running now they are a bit closer unlike the olympic strides from before lol.
- added
- Added Multi-layer validation before removing footprints from game world

更新:4 月 15 日 @ 下午 4:31
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- Fixed footprints for non-cardinal directions; they now appear correctly behind the character.

更新:4 月 13 日 @ 下午 2:41
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- Increased zombie footprint distance to 15-25 units
- Made some performance improvements
- Prioritize closer zombies to have footprints and fixed inconsistent zombie footprints



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- Uploaded tiledef (mybad)

更新:4 月 10 日 @ 下午 9:31
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- cleanup some jankiness~

更新:4 月 9 日 @ 下午 10:11
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- adjusted some stuffs

更新:4 月 9 日 @ 下午 5:02
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- kinda fix the footprints
- next update will probably will take long unless something breaks............
- hopefully nothing breaks..........
hihihi.. we added something, better check..

更新:4 月 4 日 @ 下午 9:31
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更新:4 月 4 日 @ 下午 9:09
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更新:4 月 4 日 @ 上午 5:22
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更新:4 月 4 日 @ 上午 12:55
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