Project Zomboid

Project Zomboid

[B42] Footprints in snow
Visar 1–10 av 10 poster
Uppdatering: 27 jun @ 16:24

- Removed left over snow checks
- Added debug that can be turn on and off (Inside code only)
- Adjusted the distance of footprint placement when running now they are a bit closer unlike the olympic strides from before lol.
- added
- Added Multi-layer validation before removing footprints from game world

Uppdatering: 15 apr @ 16:31

- Fixed footprints for non-cardinal directions; they now appear correctly behind the character.

Uppdatering: 13 apr @ 14:41

- Increased zombie footprint distance to 15-25 units
- Made some performance improvements
- Prioritize closer zombies to have footprints and fixed inconsistent zombie footprints



--

- Uploaded tiledef (mybad)

Uppdatering: 10 apr @ 21:31

- cleanup some jankiness~

Uppdatering: 9 apr @ 22:11

- adjusted some stuffs

Uppdatering: 9 apr @ 17:02

- kinda fix the footprints
- next update will probably will take long unless something breaks............
- hopefully nothing breaks..........
hihihi.. we added something, better check..

Uppdatering: 4 apr @ 21:31

Uppdatering: 4 apr @ 21:09

Uppdatering: 4 apr @ 5:22

Uppdatering: 4 apr @ 0:55