Project Zomboid

Project Zomboid

[B42] Footprints in snow
Näytetään 1–10 / 10
Päivitys: 27.6. klo 16.24
tekijältä Space Donuts

- Removed left over snow checks
- Added debug that can be turn on and off (Inside code only)
- Adjusted the distance of footprint placement when running now they are a bit closer unlike the olympic strides from before lol.
- added
- Added Multi-layer validation before removing footprints from game world

Päivitys: 15.4. klo 16.31
tekijältä Space Donuts

- Fixed footprints for non-cardinal directions; they now appear correctly behind the character.

Päivitys: 13.4. klo 14.41
tekijältä Space Donuts

- Increased zombie footprint distance to 15-25 units
- Made some performance improvements
- Prioritize closer zombies to have footprints and fixed inconsistent zombie footprints



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- Uploaded tiledef (mybad)

Päivitys: 10.4. klo 21.31
tekijältä Space Donuts

- cleanup some jankiness~

Päivitys: 9.4. klo 22.11
tekijältä Space Donuts

- adjusted some stuffs

Päivitys: 9.4. klo 17.02
tekijältä Space Donuts

- kinda fix the footprints
- next update will probably will take long unless something breaks............
- hopefully nothing breaks..........
hihihi.. we added something, better check..

Päivitys: 4.4. klo 21.31
tekijältä Space Donuts

Päivitys: 4.4. klo 21.09
tekijältä Space Donuts

Päivitys: 4.4. klo 5.22
tekijältä Space Donuts

Päivitys: 4.4. klo 0.55
tekijältä Space Donuts