Project Zomboid

Project Zomboid

[B42] Footprints in snow
Viser 1–10 av 10 bidrag
Oppdatering: 27. juni @ 16.24

- Removed left over snow checks
- Added debug that can be turn on and off (Inside code only)
- Adjusted the distance of footprint placement when running now they are a bit closer unlike the olympic strides from before lol.
- added
- Added Multi-layer validation before removing footprints from game world

Oppdatering: 15. apr. @ 16.31

- Fixed footprints for non-cardinal directions; they now appear correctly behind the character.

Oppdatering: 13. apr. @ 14.41

- Increased zombie footprint distance to 15-25 units
- Made some performance improvements
- Prioritize closer zombies to have footprints and fixed inconsistent zombie footprints



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- Uploaded tiledef (mybad)

Oppdatering: 10. apr. @ 21.31

- cleanup some jankiness~

Oppdatering: 9. apr. @ 22.11

- adjusted some stuffs

Oppdatering: 9. apr. @ 17.02

- kinda fix the footprints
- next update will probably will take long unless something breaks............
- hopefully nothing breaks..........
hihihi.. we added something, better check..

Oppdatering: 4. apr. @ 21.31

Oppdatering: 4. apr. @ 21.09

Oppdatering: 4. apr. @ 5.22

Oppdatering: 4. apr. @ 0.55