Project Zomboid

Project Zomboid

[B42] Footprints in snow
Se afișează 1-10 din 10 intrări
Actualizare: 27 iun. @ 16:24

- Removed left over snow checks
- Added debug that can be turn on and off (Inside code only)
- Adjusted the distance of footprint placement when running now they are a bit closer unlike the olympic strides from before lol.
- added
- Added Multi-layer validation before removing footprints from game world

Actualizare: 15 apr. @ 16:31

- Fixed footprints for non-cardinal directions; they now appear correctly behind the character.

Actualizare: 13 apr. @ 14:41

- Increased zombie footprint distance to 15-25 units
- Made some performance improvements
- Prioritize closer zombies to have footprints and fixed inconsistent zombie footprints



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- Uploaded tiledef (mybad)

Actualizare: 10 apr. @ 21:31

- cleanup some jankiness~

Actualizare: 9 apr. @ 22:11

- adjusted some stuffs

Actualizare: 9 apr. @ 17:02

- kinda fix the footprints
- next update will probably will take long unless something breaks............
- hopefully nothing breaks..........
hihihi.. we added something, better check..

Actualizare: 4 apr. @ 21:31

Actualizare: 4 apr. @ 21:09

Actualizare: 4 apr. @ 5:22

Actualizare: 4 apr. @ 0:55