Barotrauma

Barotrauma

EK Mods - Definitive Edition
目前顯示第 41-50 項,共 71 項
< 1 ... 3  4  5  6  7  8 >
更新:6 月 19 日 @ 下午 5:49

-EK tools now have proper prefered container lines
-Retagged more stuff

更新:6 月 19 日 @ 下午 5:09

-Updated diving equipement to be found in "diving" fabrication tab
-Updated diving equipment's prefered containers

更新:6 月 19 日 @ 下午 4:22

-Accidentally undid bandolier fix last patch, fixed it

更新:6 月 17 日 @ 下午 6:21

-Fixed a critical issue with secure containers packet flooding servers, this was caused by code presumably to allow for the repair of items

更新:6 月 17 日 @ 下午 1:53

-Fixed all Military MK 2 suit lights
-Updated some EK gunnery recipes to use advmunition_core
-retagged some items
-Enabled Links for secure cabinets and material storage lockers
-Half implemented Heavy Railgun being able to use railgun shells (STILL BROKEN)

更新:6 月 13 日 @ 下午 4:51

-Fixed EK ammunition not being allowed in vanilla bandolier
-Rebalanced EK Bandolier to have a total of 6 slots instead of 8
-Update EK Bandolier sloticon textures and description

更新:6 月 9 日 @ 下午 3:28

-updated prefered container tags for Clothing items

更新:6 月 9 日 @ 下午 3:00

-Added Prefered container tags to weapons missing them
-updated Dartgun to use 1x2 layout (experimental)
-updated Micro Dartgun and Dartgun to use textured inventory containers

更新:6 月 8 日 @ 下午 6:57

-Fixed a small issue with Marine SMG mags not being cleaned up

更新:6 月 7 日 @ 下午 3:24

-All Hardsuits can now be equipped from lockers without holding them first
-MK 1 hardsuits now functions in parralell to PUCS (no more oxygen regeneration)
-optimized Hardsuit status effects code