Garry's Mod

Garry's Mod

VRMod x64 - Extended
178개 중 31~40개 표시 중
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업데이트: 2025년 9월 2일 @ 오전 6시 48분

-Debug: added glide input debug

업데이트: 2025년 8월 29일 @ 오후 4시 28분

- Debugging/Logging: Console prints have different colors based on which subsystem is printing message. Added more debugging toggles
- Input: bindings "car_mouse_" are functioning property.
P.S. You may use chords to assign them to grips on top of pickup, since it's only interact with UI it's ok to overlap controls

업데이트: 2025년 8월 28일 @ 오후 6시 09분

- Pickup: preventing pickup when unalive
- Glide: fixed tanks

업데이트: 2025년 8월 28일 @ 오후 4시 35분

- Pickup: improved the logic of finding target, hybrid system of tracing from the larger distance combined with find in sphere for the smaller one. Should be easier to pickup smaller object with weird collisions.

Physics of picked up object is also improved, collision patcher is now functioning properly: prop should not collide with an owner, while keeping normal collisions with everything else (yes, you can smash other players) and physics. Also dynamic damping based on weight, which seems not to be perfect for a very light object (wobbly)

업데이트: 2025년 8월 27일 @ 오후 12시 37분

- Pickup: Finding pickup target is using hand trace util, more precise, less computation. Works better with long range, before that with long range you would regrab an existing items, since it's closer. Also now if you hold a weapon the hand will not scan for targets.

업데이트: 2025년 8월 27일 @ 오전 5시 19분

-Pickup: snap works properly, logic moved to server side (before that it was only rendering, so manual item pickup from the distance was broken)

업데이트: 2025년 8월 26일 @ 오후 8시 19분

This is mostly a major maintenance update. However few things were added/changed/improved along the way:

- Mod Loader was introduced, it might have fixed an issue where vrmod wasn't recognized as a command and there were errors about empty lua files.

- Logger was added. Console + File (data/vrmod_logs). Multiple levels of debugs, and ability to debug different subsystems. Please use it upload logs to GitHub. It's located in debug section in settings.

- Networking: LerpOtherVRPlayers is now checking if the frame has changed rather than trusting frame time. (Might fix that issue where players can't see each other in VR)

- Glide/Motion Driving: Added settings tab to VRMod menu. Glide boats are now working too. + Various optimizations and polishing.

- Pickup: Snap will only engage if your hands is far (with high pickup range) and do approximate teleport. If hand is close enough to the prop you will be able to grab it normally. + Physics polishing

업데이트: 2025년 8월 24일 @ 오후 11시 40분

- Reverted the network finger size back to original value
- Switched to the custom frame copy function

업데이트: 2025년 8월 24일 @ 오후 9시 19분

- Reduced excessive bone matrix updates by comparing the frames instead of relying on the frame number.
- Added delay before checking the vehicle type to address the issue where in the multiplayer check would be called. before ply actually managed to report to server which will result broken motion driving.
- Fixed freeze if trying to grab the wheel on stock vehicle if the glide is not installed.

업데이트: 2025년 8월 23일 @ 오후 11시 03분

-Glide: enforcing no ragdoll on moto crash serverside (this very cursed in vr)
-Pickup: now looking for blacklist patterns in model names too. Should reduce amount of pickable objects that had a default class but were not supposed to be picked + caching, so the check wouldn't run on every frame