Garry's Mod

Garry's Mod

VRMod x64 - Extended
178개 중 11~20개 표시 중
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업데이트: 2025년 9월 20일 @ 오전 9시 31분

-Fixed black screen on windows

업데이트: 2025년 9월 20일 @ 오전 7시 00분

-Optimization update: may reduce fps drops in some cases

업데이트: 2025년 9월 19일 @ 오후 5시 01분

-Server side API: Poses prediction based on velocity between frames. Should improve physics a little.
-Pickup: due to the lots of negative feedback regarding floating items caused by physics, the "Rendering" proxy was implemented. So now props should be less floaty, as they don't follow physics, that can be behind a little, especially in the multiplayer with high ping
-Melee: preventing punching the prop right after drop

업데이트: 2025년 9월 18일 @ 오후 1시 47분

-Glide: fixed hands being stuck if vehicle was deleted or player exited while gripping the wheel

업데이트: 2025년 9월 18일 @ 오후 1시 41분

-Glide: fixed grips for sanchez, added state reset serverside to prevent stuck Inputs

업데이트: 2025년 9월 17일 @ 오후 7시 06분

-Reverted few of the changes from the previous update

업데이트: 2025년 9월 17일 @ 오후 7시 00분

-Some minor fixes

업데이트: 2025년 9월 17일 @ 오후 3시 31분

-Pickup that can ( should no longer be visible)
-GUNS INSIDE THE VEHICLES. ArcVR works for all vehicles, standard ones work only if collisions allow it, like jalopy or glide motorbikes or some roofless cars... Good luck with bindings. Need to bind "weaponmenu", "reload", "turret" (for primary) "alt_turret"( for secondary) in vehicle tab
-Lots of glide polishing and optimizations
-Enabled multicore related convas

업데이트: 2025년 9월 14일 @ 오전 9시 27분

-Fixed multiplayer issue where VR players could not see each other's movements

업데이트: 2025년 9월 14일 @ 오전 5시 58분

-Networking: another attempt to fix updates between VR players