Timberborn
Bobingabout Script Pack
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更新: 4月6日 @ 9時00分

Tubes will add support legs for dirt on top.
Costom Beaver By Name scripts will now ignore case (Capital letters) when looking up textures and icons (EG: Bobingabout and bobingabout will both use the same graphics set.)

更新: 4月5日 @ 10時11分

Added new BobingaboutTubePatchSpec to set a tube's intended position and fix tubes being registered to the wrong coordines in the TubeMap.

更新: 4月2日 @ 9時48分

Updated for Experimental version 0.7.2.0

更新: 3月31日 @ 6時02分

Moved Tubeway Platform's ChangeStackable to Tick, as there were still some instances where it was being run on object creation. The side effect is that it won't run while the game is paused.
Updated Character Texture Setter to try and read a beaver's texture set by vanilla means before picking one at random.

更新: 3月21日 @ 18時43分

Fixed possible crash on placing a tubeway under a platform that has something on top.

更新: 3月20日 @ 12時25分

Edits to Emberpelts Tubeway Platform script, can now draw the platform top seperately, and performs more checks for supports.

更新: 3月18日 @ 8時13分

Added a new path drawing script for District Gates.

更新: 3月14日 @ 18時45分

Edited the Tube Platform script to change the tube's Stackable status if placed directly under a platform. This will allow you to delete a tube from under a platform.
Fixed Typo Block Object Position in BobingaboutTubePlatformVariantSpec.

更新: 3月10日 @ 19時24分

Minor tweak to skybridge wall script.
Moved Tube Platform Controller scripts to the Tubeway dll file, and renamed them to be more appropriate.
Added skybridge floor script.
Added a Tubeway Bridge Model scripts.

更新: 3月3日 @ 15時05分

Added SkyBridge script.
Also other tweaks.